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FAQ

Need help ?

Make sure to check our knowledge base

Knowledge Base

Need help ?

Make sure to check our knowledge base

Knowledge Base

VR Arcade Operators | Content Creators | Education

What headsets are supported by SpringboardVR's education solution?

We support any headset that uses SteamVR including HTC Vive, HTC Vive Pro, Valve Index, Windows Mixed Reality HMDs*, and Oculus Rift.* The Index and Vive lines use SteamVR as standard. The Oculus and Windows Mixed Reality headsets don't use it as standard but can be run through SteamVR. Also, it should be noted that SteamVR is the program that allows the computer to launch and run VR experiences whereas Steam is a marketplace.

*must be running SteamVR content

What does SpringboardVR's solution for education include?

SpringboardVR for education includes the following components:

  1. Curated Educational VR Content Bundles:
    Our Content Bundles include titles across a range of disciplines such as Music, Storytelling & Narrative, Science, Health & Wellness/Physical Education, Creation & Design, and Social Studies. The first Content Bundle contains a dozen curated tried-and-true titles that have already established a following with educators, parents, and students; this first bundle comes with content lesson guides for all included titles that provides educators insight on how the VR content can be implemented to support learning and expand a student’s world view through contextual/conceptual thinking and self-reflection. Together the included titles support conceptual learning, where students make sense of facts through concepts and develop a more significant meaning and connection to the material, which is ideally suited for VR-supported education.
  2. Integrated Content Lesson Guides:
    Content lesson guides are PDFs that empower teachers with a framework to help incorporate VR seamlessly into the lesson plan. Content lesson guides are prepared by a licensed teacher to help educators achieve their curriculum objectives.
  3. VR Content Launcher:
    SpringboardVR's intuitive Content Launcher empowers students to launch and switch between content without assistance. By locking down your PCs with our Launcher, you can restrict each student to the content you’ve selected and prevent students from accessing settings and/or non-relevant programs during their session.
  4. Robust Device & Time Management Platform: 
    Web-based application that allows administrators to manage multiple VR PCs and headsets at once. Functionality includes adding time limits to stations, receiving notifications from students requesting help, and scheduling sessions in advance.

 

How much does SpringboardVR cost?

Contact us here for pricing information.

Can I side load my own content from Steam?

Yes, you are able to side load content from Steam.